Anti-Frustration Features: Every time the player interacts with a new feature, the game will pause to inform them of what they do and then gives a brief countdown before gameplay continues to let players get their bearings.
We'll have more on these tropes at eleven: The game's main gimmick was the ability to collect Raritanium and then transfer it to Into the Nexus, however this feature has since been deactivated.
Made as a tie-in to the 2013 game Into the Nexus, the game sees the titular duo grinding rails and shooting enemies in an attempt to stop the Prog twins after they have kidnapped a Terachnoid scientist. Ratchet & Clank: Before the Nexus is an endless runner mobile game released in 2013, and is the second mobile game in the Ratchet & Clank franchise following Going Mobile! in 2005.